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Post by fluffyvamp on Jul 17, 2015 19:19:39 GMT
Fluffy's Ideas
1. A new and bigger arena that people can't just keep jumping out of after each kill
2. Trade-able cash shop outfits that have been blessed
3. Rperin/Dperin (Rperin:10000 redchips) (Dperin: 10000 dchips)
4. Better rewards for siege
5. Event coins-(like if we win an event you give us an event coin and the reward from the event) ~would require an npc with items you can get from the coins
6. Make it faster for shields to level (i know this is suppose to be hard but where is the fun in spending hours to get a few levels of sitting there spamming remantis/prev)
7. Maybe change the dungeon timers they are so long QQ i need something to do
8. A purchase shop. (A shop you make and put stuff you would like to BUY and the price your buying for)
9. Make it so you can change which stat your weapon/shield gives per level (so we can customize which stats we want more)
10. Maybe add a little bonus effect for lvl 100 weapons/shields since it is a lot of work to get it to 100
11. *to much thinking stops*
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Post by monty on Jul 19, 2015 11:07:08 GMT
Fluffy's Ideas
1. A new and bigger arena that people can't just keep jumping out of after each kill
2. Trade-able cash shop outfits that have been blessed
3. Rperin/Dperin (Rperin:10000 redchips) (Dperin: 10000 dchips) interesting idea, would be quite useful!
4. Better rewards for siege do you have any examples of the type if things you, as players, would want as a reward?
5. Event coins-(like if we win an event you give us an event coin and the reward from the event) ~would require an npc with items you can get from the coins
6. Make it faster for shields to level (i know this is suppose to be hard but where is the fun in spending hours to get a few levels of sitting there spamming remantis/prev)
7. Maybe change the dungeon timers they are so long QQ i need something to do
8. A purchase shop. (A shop you make and put stuff you would like to BUY and the price your buying for) this would be quite hard to do, and on a private server population level i think it might not work as well. We will look into it though!
9. Make it so you can change which stat your weapon/shield gives per level (so we can customize which stats we want more)
10. Maybe add a little bonus effect for lvl 100 weapons/shields since it is a lot of work to get it to 100 I imagine it would take alot of effort! yes we could consider adding a little bonus perk for reaching lv.100
11. *to much thinking stops* Thank you very much for your suggestions they are very interesting ideas!
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